Post by gothichealeryuna on Apr 21, 2008 21:37:00 GMT -5
Name:R.A.E.L.Y..N.N.A. Aurora (Reconstructed Analysis Experiment Lacking Yin-Yang and Nocturnal Nesting with Ability of Shadows) Aurora
(Known as Rae or Aurie as nick names)
Age:13 in human years
Race: Human infused with Heartless
Height: 5'5"
Weight:153
Equip points: (5 to start out with, with these equip points, choose how much accessory/weapon/equip space you want, you can have 3 weapon slots, 1 restore slot, and 1 armor slot, or 2 restore, 2 armor slots, and 1 weapon slot, or ext, you get to choose! Every 10 levels you add an equip point to where you want. first one being at level 10. )
Weapon slots:
Weapon 1: (one weapon to start out with)
Description:
Effect:
Item Slots:
Item 1: (0 to start out with)
Accessory slots:
Accessory 1: (0 to start out with)
Total magic points per battle: (12)
(add 2 every 5 levels, first one being at level 5)
Magic Attacks
Magic 1:Shadow Meld
Effect: The ability to jump into shadows and jump from one connected shadow to another,(also known as the shadow realm). Lasts to the max of 3 turns. OUT OF BATTLE: it can last up to two weeks when asleep in the shadow realm.
MP: 4 must have at least 8 to cast.
Magic 2: Cure
Effect: slightly restores health of a party member.
MP:4
Magic 3: Double
Effect: Allows the user to make one or , to the max, two copies of themselves. Lasts for 5 turns.
MP:6 for one 12 for two.
Summons: (NONE to start off with)
Effect:
MP:
Bio: Before "Raelynnas" existed, she was two different beings so to speak. When her human half was a child at age 6 she, Angeliesea, was torn away from her family and saw them as they died and partially escaped. Angeliesea was dragged away by some sort of soldiers. A year or so later when she was about 7 1/2 she learned where she was and what they were doing. They had been performing evil cruel experiments on her, not to make her better like they had said. On her eighth birthday they infused her with an experimental sewn together experimented on heartless; thus, creating Raelynna. She kept her last name, of her mother which is inscribed in a leather collar/necklace/choker, Aurora.
Description:
what you may not see is the slight blue in the middle-ish area of her eye, but this is her, she's hand designed, drawn, and colored. :] She some times wears a black zip up jacket in place of the under shirt. The very middle tip of her hair reaches down most ways down her back. The "spots" on her face are gracefully placed up the right (her right! our left!) of her cheek/face to indicate her heartless infusion, her skin is pale white and can have a moon-ish glow at night. Her necklace/collar/choker was one of her mothers that had been slipped into her pocket by someone. She puts it on backwards so no one sees the cross inscribed "To Love is to Live", and the clasp is at the cross. her hair has a little brown in it due to "angeliesea".
Personality: Extremely quiet, but not shy. She doesn't talk hardly ever. She's rough, and will fight for what she sees valuable, or worth it. Skiddish, lost and torn she doesn't really let anyone in but will stay by their side.
Exp: 0/500
Level: 1
Munny: 1000 (add 700 every time you level up)
Unequipped Items: none
Unequipped Weapons: none
Unequipped Accessories: none
EXTRA: this is important, because she has abilities that she CAN NOT use in battle yet, or at all. Her shadow meld OUT of battle can last up to 2 weeks if she's asleep.
(Known as Rae or Aurie as nick names)
Age:13 in human years
Race: Human infused with Heartless
Height: 5'5"
Weight:153
Equip points: (5 to start out with, with these equip points, choose how much accessory/weapon/equip space you want, you can have 3 weapon slots, 1 restore slot, and 1 armor slot, or 2 restore, 2 armor slots, and 1 weapon slot, or ext, you get to choose! Every 10 levels you add an equip point to where you want. first one being at level 10. )
Weapon slots:
Weapon 1: (one weapon to start out with)
Description:
Effect:
Item Slots:
Item 1: (0 to start out with)
Accessory slots:
Accessory 1: (0 to start out with)
Total magic points per battle: (12)
(add 2 every 5 levels, first one being at level 5)
Magic Attacks
Magic 1:Shadow Meld
Effect: The ability to jump into shadows and jump from one connected shadow to another,(also known as the shadow realm). Lasts to the max of 3 turns. OUT OF BATTLE: it can last up to two weeks when asleep in the shadow realm.
MP: 4 must have at least 8 to cast.
Magic 2: Cure
Effect: slightly restores health of a party member.
MP:4
Magic 3: Double
Effect: Allows the user to make one or , to the max, two copies of themselves. Lasts for 5 turns.
MP:6 for one 12 for two.
Summons: (NONE to start off with)
Effect:
MP:
Bio: Before "Raelynnas" existed, she was two different beings so to speak. When her human half was a child at age 6 she, Angeliesea, was torn away from her family and saw them as they died and partially escaped. Angeliesea was dragged away by some sort of soldiers. A year or so later when she was about 7 1/2 she learned where she was and what they were doing. They had been performing evil cruel experiments on her, not to make her better like they had said. On her eighth birthday they infused her with an experimental sewn together experimented on heartless; thus, creating Raelynna. She kept her last name, of her mother which is inscribed in a leather collar/necklace/choker, Aurora.
Description:
what you may not see is the slight blue in the middle-ish area of her eye, but this is her, she's hand designed, drawn, and colored. :] She some times wears a black zip up jacket in place of the under shirt. The very middle tip of her hair reaches down most ways down her back. The "spots" on her face are gracefully placed up the right (her right! our left!) of her cheek/face to indicate her heartless infusion, her skin is pale white and can have a moon-ish glow at night. Her necklace/collar/choker was one of her mothers that had been slipped into her pocket by someone. She puts it on backwards so no one sees the cross inscribed "To Love is to Live", and the clasp is at the cross. her hair has a little brown in it due to "angeliesea".
Personality: Extremely quiet, but not shy. She doesn't talk hardly ever. She's rough, and will fight for what she sees valuable, or worth it. Skiddish, lost and torn she doesn't really let anyone in but will stay by their side.
Exp: 0/500
Level: 1
Munny: 1000 (add 700 every time you level up)
Unequipped Items: none
Unequipped Weapons: none
Unequipped Accessories: none
EXTRA: this is important, because she has abilities that she CAN NOT use in battle yet, or at all. Her shadow meld OUT of battle can last up to 2 weeks if she's asleep.