Post by genesic on Apr 20, 2008 16:55:18 GMT -5
Name: Angron S. Krieg
Age: 20
Race: Human
Height: 6'5"
Weight: 170lbs.
Equip points: 5
Weapon slots: 2
Weapon 1: Iron storm: A light submachine gun with similar appearance as Uzi. It is used for anti-Heartless purposes, the penetrating rounds that's enchanted with light gives more kick to the weapon against dark-based creatures, this weapon can be fired automatically or semi-automatically like a pistol, the weapon carries up to thirty rounds.
During close combat the Iron storm turns into a sword, sort of like a sword and gun hybrid. It gathers particals of light from Angron's heart to be converted into solid matter. However the disadvantage with this weapon is that it cannot fire any bullets in sword mode.
Only one mode can be used at a time.
Item Slots: 1
Item 1: (0 to start out with)
Accessory slots: 2
Accessory 1: (0 to start out with)
Total magic points per battle: 12
Magic Attacks"
Magic 1: Lucky 7: Angron depends on his luck and puts his weapon into semi-automatic as he pull his finger 7 times he will hit anywhere on his enemy's body. It all depends on the luck sometimes he miss, sometimes he hits, sometimes he even gets a critical hit towards them. MP: 3
Magic 2: Hell Pyre: Using fire element Angron concentrates his pyrokenetic ability into his weapons, once done charging it spews out incerating fire from the weapon like a flame thrower. The weapon obviously incinerates most of the covers that his opponent that they might be in, but in crowded areas this weapon makes a devistating effect. MP: 5
Magic 3: Wild Gunplay: Angron goes into his free style and unleashes volly of rounds from his weapons at his enemies. He performs many wild stunts. During this effect his use for the bullets are unlimited, but this lasts for only a short amount of time. MP: 12 Once per battle
Summons: None
Bio: Born in Traverse town Angron has always faced off against Heartless' and Nobodies, during his childhood this effect caused him to lose his parents. A specific heartless named "Viper" Angron swore a mark of revenge on that heartless. However living came first, survival of the fittest, was it not? Live, that's what Angron needed to do, and if he was to survive he needed to mature quickly and abandon his "soft side" to survive. He counted on his instincts to survive, an instinct of a preditor, territorial, and a wild animal. Although not educated Angron's survival instincts has led him to becoming a battle hardened war veteran than wild 20 year old.
He always fought with knives and any medium-ranged weapon. Kunari, throwing stars, rocks, bow and arrow, and you name it he basically used any weapons that'll help him live among these terrible creatures. Many years he's been wondering around Traverse town until he met Cid, the shop owner took him at around Angron's teenager age and gave him work and a palce study. He told that many here lost their parents, but Angron didn't believe such things.
He only responded with cold answer: "If you lost your parents then why do you have a place to live?" Angron shrugged "I've through worse than you, and it's my daily basis also."
He was actually happy with his life, although he was quiet and rude he was actually learned to be fond of Cid. At age nineteen Angron was given two weapons made by Cid Highwind the "Iron Storm" and "Krieg Storm" Cid told him Angron doesn't actually belong here and told him to go and forge his own fate, and Angron did so.
He wondered around many worlds slaugthering every heartless he saw fit. Actually he didn't show any mercy, there was no such word as "mercy" in his terms only "revenge" and "survival".
Description:
Personality: Angron is quiet and confident, he is rude and sometimes caring, but this doesn't make him a hero or an antagonist. He just doesn't take any sides his is not easily approchable in coversation, but a reliable ally in a battle, although he won't litsen to his "high-up" he still will provide support and stick with the party that he is in.
However putting that aside Angron is a fatalist he doesn't accept the inevitability even if it is his own death. He believes that he still can go on even if he is defeated, he said only believes that death is only a mere sleep. He is not afraid to die.
If you are willing to strike up conversation with Angron at first he will not respond, bother him a few times and he opens up for the talk.
Exp: 0/500 add 100 to the amount needed permanently to level up, every 5 levels that you've leveled up, first one at level 5.
Level: 1
Munny: 1000 (add 700 every time you level up)
Unequipped Items: none
Unequipped Weapons: none
Unequipped Accessories: none
Age: 20
Race: Human
Height: 6'5"
Weight: 170lbs.
Equip points: 5
Weapon slots: 2
Weapon 1: Iron storm: A light submachine gun with similar appearance as Uzi. It is used for anti-Heartless purposes, the penetrating rounds that's enchanted with light gives more kick to the weapon against dark-based creatures, this weapon can be fired automatically or semi-automatically like a pistol, the weapon carries up to thirty rounds.
During close combat the Iron storm turns into a sword, sort of like a sword and gun hybrid. It gathers particals of light from Angron's heart to be converted into solid matter. However the disadvantage with this weapon is that it cannot fire any bullets in sword mode.
Only one mode can be used at a time.
Item Slots: 1
Item 1: (0 to start out with)
Accessory slots: 2
Accessory 1: (0 to start out with)
Total magic points per battle: 12
Magic Attacks"
Magic 1: Lucky 7: Angron depends on his luck and puts his weapon into semi-automatic as he pull his finger 7 times he will hit anywhere on his enemy's body. It all depends on the luck sometimes he miss, sometimes he hits, sometimes he even gets a critical hit towards them. MP: 3
Magic 2: Hell Pyre: Using fire element Angron concentrates his pyrokenetic ability into his weapons, once done charging it spews out incerating fire from the weapon like a flame thrower. The weapon obviously incinerates most of the covers that his opponent that they might be in, but in crowded areas this weapon makes a devistating effect. MP: 5
Magic 3: Wild Gunplay: Angron goes into his free style and unleashes volly of rounds from his weapons at his enemies. He performs many wild stunts. During this effect his use for the bullets are unlimited, but this lasts for only a short amount of time. MP: 12 Once per battle
Summons: None
Bio: Born in Traverse town Angron has always faced off against Heartless' and Nobodies, during his childhood this effect caused him to lose his parents. A specific heartless named "Viper" Angron swore a mark of revenge on that heartless. However living came first, survival of the fittest, was it not? Live, that's what Angron needed to do, and if he was to survive he needed to mature quickly and abandon his "soft side" to survive. He counted on his instincts to survive, an instinct of a preditor, territorial, and a wild animal. Although not educated Angron's survival instincts has led him to becoming a battle hardened war veteran than wild 20 year old.
He always fought with knives and any medium-ranged weapon. Kunari, throwing stars, rocks, bow and arrow, and you name it he basically used any weapons that'll help him live among these terrible creatures. Many years he's been wondering around Traverse town until he met Cid, the shop owner took him at around Angron's teenager age and gave him work and a palce study. He told that many here lost their parents, but Angron didn't believe such things.
He only responded with cold answer: "If you lost your parents then why do you have a place to live?" Angron shrugged "I've through worse than you, and it's my daily basis also."
He was actually happy with his life, although he was quiet and rude he was actually learned to be fond of Cid. At age nineteen Angron was given two weapons made by Cid Highwind the "Iron Storm" and "Krieg Storm" Cid told him Angron doesn't actually belong here and told him to go and forge his own fate, and Angron did so.
He wondered around many worlds slaugthering every heartless he saw fit. Actually he didn't show any mercy, there was no such word as "mercy" in his terms only "revenge" and "survival".
Description:
Personality: Angron is quiet and confident, he is rude and sometimes caring, but this doesn't make him a hero or an antagonist. He just doesn't take any sides his is not easily approchable in coversation, but a reliable ally in a battle, although he won't litsen to his "high-up" he still will provide support and stick with the party that he is in.
However putting that aside Angron is a fatalist he doesn't accept the inevitability even if it is his own death. He believes that he still can go on even if he is defeated, he said only believes that death is only a mere sleep. He is not afraid to die.
If you are willing to strike up conversation with Angron at first he will not respond, bother him a few times and he opens up for the talk.
Exp: 0/500 add 100 to the amount needed permanently to level up, every 5 levels that you've leveled up, first one at level 5.
Level: 1
Munny: 1000 (add 700 every time you level up)
Unequipped Items: none
Unequipped Weapons: none
Unequipped Accessories: none