Post by Yanagi Uxinta on Apr 7, 2008 11:19:49 GMT -5
Name: Z'kani
Age: 200 (looks like a teenager, 17-19)
Race: Asrafel, a 'mix' of demon and angel
Height: 5'6''
Weight: 8 stone 7 lbs (54 kilos, roughly)
Equip points: 5
Weapon slots: 2
Weapon 1: K'Athernosias Amarsi (Purity's Sin)
Description:
Effect: Has an equal balance of both light and dark, so isn't affected by one more than the other, and has a slight resistance to those attacks.
Item Slots: 1
Item 1: (0 to start out with)
Accessory slots: 2
Accessory 1: (0 to start out with)
Total magic points per battle: (12) (add 2 every 5 levels, first one being at level 5)
Magic Attacks ( add or upgrade one every other level)
Magic 1: Cure
Effect: Heals a partial amount of HP.
MP: 4
Magic 2: Fire
Effect: Shoots a small fireball, that travels in a straight line.
MP: 2
Magic 3: Skoteimos Pyrkagia (dark fire)
Effect: Dark flames are sparked by the force that allows Z'kani's wings to retract into her shoulders to spin out in an increasing circle, dying out suddenly when they reach the 12 metre radius limit. This will expand as the spell levels up. The flames are both fire and darkness combined.
MP: 4
Summons: (NONE to start off with) Effect: MP:
Bio: Z'kani is in the equivelant of our secret services etc, working as a spy-come-assassin-come-whatever else she needs to be. She, as does every Asrafel, civilian or not, lives in the Lost Hours - the dimension made out of all the hours that go 'missing' when we put the clocks forward or back. It is unsure exactly how this in-between dimension came about, but Asrafel believe they have some ancestry in both angels and demons (it would explain the wings, at least, as well as quite a bit more). They inhabited the Lost Hours dimension when it grew large enough to support a species, and made the normal towns and cities for the civilians in the Spring Hours, whereas the Fall Hours were used as the so-called army barracks, for both the normal services and the higher services, which Z'kani is a part of. True to her name, (Z'kani means deception) she is one of the elite undercover operatives in
the Lost Hours, thanks to her seemingly unique ability to be able to 'control' her eyes - stop them from changing colour for each of her emotions.
She was assigned to the worlds where heartless and nobodies were showing up, both to study them and see if they should be marked as a threat to the Lost Hours dimension. Now she travels between the worlds, gathering information when she can, and waiting for the messanger that will arrive within the next year to collect the report and end her assignment. Until then, she is pretty much stuck in the worlds - if she goes back before her full assignment time is up, she'll most likely lose her job, if not her life.
Description: Thick black hair streaked with gold and silver that falls to the bottom of her shoulder blades, skin lit with a faint inner golden glow that shone from just below the surface (this glow will burn through thin materials like cotton, which is why Z'kani always wears leather or metal - it's the only thing that she can wear on any world that is not her home dimension that doesn't end up turning into a bonfire), slim yet strong build, with deep blue-black wings whose top half are feathered, the bottom half leathery membrane, like a bats. These can be retracted into her skin. She has bright plasma blue eyes that are laced with silver, although her eyes can change colour with her emotions (an Asrafelean trait - only Z'kani can control her eyes though). She wears black leather from head to toe, with her wings protruding out from two holes in the leather sleeveless shirt that dropped on one side down to her mid-thigh, and on the other side grazed over her hip, just covering the waistband of the leather pants tucked into her boots.
Personality: Snappy and seemingly cold, Z'kani often comes across as prickly as a wet cat, as the saying goes. In other words, she seems very grumpy all the time. She does have a fun side though, although what she thinks is 'fun' is usually dangerous in anyone elses book. When she is with someone she is comfortable with, this side tends to come out more often, but she can switch back to being in a constant mood at a split-second. She's not the easiest person to get along with, but once she decides you're worth not killing just to shut you up, she can be quite a useful ally in battle.
Exp: 0/500 add 100 to the amount needed permanently to level up, every 5 levels that you've leveled up, first one at level 5.
Level: 1
Munny: 1000 (add 700 every time you level up)
Unequipped Items: none
Unequipped Weapons: none
Unequipped Accessories: none
Items in shop: none
Age: 200 (looks like a teenager, 17-19)
Race: Asrafel, a 'mix' of demon and angel
Height: 5'6''
Weight: 8 stone 7 lbs (54 kilos, roughly)
Equip points: 5
Weapon slots: 2
Weapon 1: K'Athernosias Amarsi (Purity's Sin)
Description:
Effect: Has an equal balance of both light and dark, so isn't affected by one more than the other, and has a slight resistance to those attacks.
Item Slots: 1
Item 1: (0 to start out with)
Accessory slots: 2
Accessory 1: (0 to start out with)
Total magic points per battle: (12) (add 2 every 5 levels, first one being at level 5)
Magic Attacks ( add or upgrade one every other level)
Magic 1: Cure
Effect: Heals a partial amount of HP.
MP: 4
Magic 2: Fire
Effect: Shoots a small fireball, that travels in a straight line.
MP: 2
Magic 3: Skoteimos Pyrkagia (dark fire)
Effect: Dark flames are sparked by the force that allows Z'kani's wings to retract into her shoulders to spin out in an increasing circle, dying out suddenly when they reach the 12 metre radius limit. This will expand as the spell levels up. The flames are both fire and darkness combined.
MP: 4
Summons: (NONE to start off with) Effect: MP:
Bio: Z'kani is in the equivelant of our secret services etc, working as a spy-come-assassin-come-whatever else she needs to be. She, as does every Asrafel, civilian or not, lives in the Lost Hours - the dimension made out of all the hours that go 'missing' when we put the clocks forward or back. It is unsure exactly how this in-between dimension came about, but Asrafel believe they have some ancestry in both angels and demons (it would explain the wings, at least, as well as quite a bit more). They inhabited the Lost Hours dimension when it grew large enough to support a species, and made the normal towns and cities for the civilians in the Spring Hours, whereas the Fall Hours were used as the so-called army barracks, for both the normal services and the higher services, which Z'kani is a part of. True to her name, (Z'kani means deception) she is one of the elite undercover operatives in
the Lost Hours, thanks to her seemingly unique ability to be able to 'control' her eyes - stop them from changing colour for each of her emotions.
She was assigned to the worlds where heartless and nobodies were showing up, both to study them and see if they should be marked as a threat to the Lost Hours dimension. Now she travels between the worlds, gathering information when she can, and waiting for the messanger that will arrive within the next year to collect the report and end her assignment. Until then, she is pretty much stuck in the worlds - if she goes back before her full assignment time is up, she'll most likely lose her job, if not her life.
Description: Thick black hair streaked with gold and silver that falls to the bottom of her shoulder blades, skin lit with a faint inner golden glow that shone from just below the surface (this glow will burn through thin materials like cotton, which is why Z'kani always wears leather or metal - it's the only thing that she can wear on any world that is not her home dimension that doesn't end up turning into a bonfire), slim yet strong build, with deep blue-black wings whose top half are feathered, the bottom half leathery membrane, like a bats. These can be retracted into her skin. She has bright plasma blue eyes that are laced with silver, although her eyes can change colour with her emotions (an Asrafelean trait - only Z'kani can control her eyes though). She wears black leather from head to toe, with her wings protruding out from two holes in the leather sleeveless shirt that dropped on one side down to her mid-thigh, and on the other side grazed over her hip, just covering the waistband of the leather pants tucked into her boots.
Personality: Snappy and seemingly cold, Z'kani often comes across as prickly as a wet cat, as the saying goes. In other words, she seems very grumpy all the time. She does have a fun side though, although what she thinks is 'fun' is usually dangerous in anyone elses book. When she is with someone she is comfortable with, this side tends to come out more often, but she can switch back to being in a constant mood at a split-second. She's not the easiest person to get along with, but once she decides you're worth not killing just to shut you up, she can be quite a useful ally in battle.
Exp: 0/500 add 100 to the amount needed permanently to level up, every 5 levels that you've leveled up, first one at level 5.
Level: 1
Munny: 1000 (add 700 every time you level up)
Unequipped Items: none
Unequipped Weapons: none
Unequipped Accessories: none
Items in shop: none