Post by josh90999 on Jun 1, 2008 11:25:28 GMT -5
Name: Heart snatcher
Age: unknown
Race: Heartless
Height: 5ft
Weight: 1 stone
Equip points: (5 to start out with, with these equip points, choose how much accessory/weapon/equip space you want, you can have 3 weapon slots, 1 restore slot, and 1 armor slot, or 2 restore, 2 armor slots, and 1 weapon slot, or ext, you get to choose! Every 10 levels you add an equip point to where you want. first one being at level 10. )
Weapon slots: (1 to start out with)
Weapon 1: Darkness claws
Description: His claws a razer sharp and pumped full of evil.
Effect: If he manages to get a strong hit when he attacks there maybe some darkness left which attacks the heart weakening the foe further.
Item Slots:1
Item 1: (0 to start out with)
Accessory slots:1
Accessory 1: (0 to start out with)
Total magic points per battle: (12) (add 2 every 5 levels, first one being at level 5)
Magic Attacks ( add or upgrade one every other level)
Magic 1: Dark bullets Effect: Out of Heart snatchers claws can come dagger like bullets which will aim directly at the heart. MP:4 Magic 2: Effect: MP:
Magic 3: Effect: MP:
Summons: (NONE to start off with) Effect: MP:
Bio: When Xhearnort was experimenting with heartless he tried to make shadows stronger by forcing them to steal another heartlesses heart that they captured only 1 survived the attempet. When he saw what he had done even ansem fought it was to much so he abandoned it but it escaped and it's now pure evil consently snatching hearts.
Description: It is so light that it can hover above the ground which makes it hard to kill it's elongated claws can be withdrawn into the body as they are nearly as long as the body. It's the same colour as shadows.
Personality: Submerged in darkness he is never not angry or felling hate, it get a savage plesure however once it has snatched someone's heart.
Exp: 0/500 add 100 to the amount needed permanently to level up, every 5 levels that you've leveled up, first one at level 5.
Level: 1
Munny: 1000 (add 700 every time you level up)
Unequipped Items: none
Unequipped Weapons: none
Unequipped Accessories: none
Items in shop: none
Age: unknown
Race: Heartless
Height: 5ft
Weight: 1 stone
Equip points: (5 to start out with, with these equip points, choose how much accessory/weapon/equip space you want, you can have 3 weapon slots, 1 restore slot, and 1 armor slot, or 2 restore, 2 armor slots, and 1 weapon slot, or ext, you get to choose! Every 10 levels you add an equip point to where you want. first one being at level 10. )
Weapon slots: (1 to start out with)
Weapon 1: Darkness claws
Description: His claws a razer sharp and pumped full of evil.
Effect: If he manages to get a strong hit when he attacks there maybe some darkness left which attacks the heart weakening the foe further.
Item Slots:1
Item 1: (0 to start out with)
Accessory slots:1
Accessory 1: (0 to start out with)
Total magic points per battle: (12) (add 2 every 5 levels, first one being at level 5)
Magic Attacks ( add or upgrade one every other level)
Magic 1: Dark bullets Effect: Out of Heart snatchers claws can come dagger like bullets which will aim directly at the heart. MP:4 Magic 2: Effect: MP:
Magic 3: Effect: MP:
Summons: (NONE to start off with) Effect: MP:
Bio: When Xhearnort was experimenting with heartless he tried to make shadows stronger by forcing them to steal another heartlesses heart that they captured only 1 survived the attempet. When he saw what he had done even ansem fought it was to much so he abandoned it but it escaped and it's now pure evil consently snatching hearts.
Description: It is so light that it can hover above the ground which makes it hard to kill it's elongated claws can be withdrawn into the body as they are nearly as long as the body. It's the same colour as shadows.
Personality: Submerged in darkness he is never not angry or felling hate, it get a savage plesure however once it has snatched someone's heart.
Exp: 0/500 add 100 to the amount needed permanently to level up, every 5 levels that you've leveled up, first one at level 5.
Level: 1
Munny: 1000 (add 700 every time you level up)
Unequipped Items: none
Unequipped Weapons: none
Unequipped Accessories: none
Items in shop: none